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NEW QUESTION: 1
Two routers are connected by a serial link, and are configured to run EIGRP on all interfaces. You examine the EIGRP neighbor table on both routers (using the show ip eigrp neighbor command) and see that the router connected over the serial link is listed as a neighbor for a certain amount of time, but is periodically removed from the neighbor table.
None of the routes from the neighbor ever seem to be learned, and the neighbor transmission statistics (SRTT, RTO, and Q Count) seem to indicate that no packets are being transmitted between the neighbors. Which would most likely cause this problem?
A. This is correct behavior for the first few minutes of EIGRP neighbor formation. After four or five cycles, it should straighten itself out and the neighbor
B. While multicast packets are being successfully sent over the link, unicast packets are not
C. There is a bug in the EIGRP code that needs to be fixed.
D. The hello or hold intervals are set differently on the two routers.
-----
Answer: B
Explanation:
EIGRP uses five packet types:
Hello/Acks
Updates
Queries
Replies
Requests
Hellos are multicast for neighbor discovery/recovery. They do not require acknowledgment. A hello with no data is also used as an acknowledgment (ack). Acks are always sent using a unicast address and contain a nonzero acknowledgment number.
Updates are used to convey reachability of destinations. When a new neighbor is discovered, update packets are sent so the neighbor can build up its topology table. In this case, update packets are unicast. In other cases, such as a link cost change, updates are multicast. Updates are always transmitted reliably. Queries and replies are sent when destinations go into Active state. Queries are always multicast unless they are sent in response to a received query. In this case, it is unicast back to the successor that originated the query. Replies are always sent in response to queries to indicate to the originator that it does not need to go into Active state because it has feasible successors. Replies are unicast to the originator of the query. Both queries and replies are transmitted reliably.
Request packets are used to get specific information from one or more neighbors. Request packets are used in route server applications. They can be multicast or unicast. Requests are transmitted unreliably.
NEW QUESTION: 2
You are experiencing performance issues writing to a DynamoDB table. Your system tracks high scores
for video games on a marketplace. Your most popular game experiences all of the performance issues.
What is the most likely problem?
A. DynamoDB's vector clock is out of sync, because of the rapid growth in request for the most popular
game.
B. You did not provision enough read or write throughput to the table.
C. Users of the most popular video game each perform more read and write requests than average.
D. You selected the Game ID or equivalent identifier as the primary partition key for the table.
Answer: D
Explanation:
The primary key selection dramatically affects performance consistency when reading or writing to
DynamoDB. By selecting a key that is tied to the identity of the game, you forced DynamoDB to create a
hotspot in the table partitions, and over-request against the primary key partition for the popular game.
When it stores data, DynamoDB divides a table's items into multiple partitions, and distributes the data
primarily based upon the partition key value. The provisioned throughput associated with a table is also
divided evenly among the partitions, with no sharing of provisioned throughput across partitions.
Reference:
http://docs.aws.amazon.com/amazondynamodb/latest/developerguide/GuidelinesForTables.html#Guideli
nesForTables.UniformWorkload
NEW QUESTION: 3
Drag and drop the Cisco IOS XE subpackage on the left to the function it performs on the right.
Select and Place:
Answer:
Explanation: