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NEW QUESTION: 1
多国籍企業のコンプライアンス部門では、欧州連合(EU)に居住する顧客のデータはすべてEUから離れてはならず、また米国の居住者のデータは明示的な許可なしに米国を離れてはなりません。
EC2上で実行されているWebベースのプロファイル管理アプリケーションに関するこの要件を満たすためには、何をしなければなりませんか?
A. 1つのリージョン内の複数のAWSアベイラビリティーゾーンでEC2インスタンスを実行し、サードパーティのデータプロバイダーを利用してユーザーが適切なゾーンにリダイレクトしてプロファイルを作成する必要があるかどうかを判断します。
B. 単一リージョン内の複数のAWS Availability ZonesでEC2インスタンスを実行し、セッションスティッキ性を備えたElastic Load Balancerを利用してトラフィックを適切なゾーンにルーティングしてプロファイルを作成します
C. 複数の地域でEC2インスタンスを実行し、Route 53のLatency Based Routing機能を利用してトラフィックを適切な地域にルーティングし、プロファイルを作成します。
D. 複数の地域でEC2インスタンスを実行し、サードパーティのデータプロバイダを利用してユーザーが自分のプロファイルを作成するために適切な地域にリダイレクトする必要があるかどうかを判断します。
Answer: D
NEW QUESTION: 2
HOTSPOT
Answer:
Explanation:
Note: The 'small' instance is selected. This setting would be for the weekdays. Then you would select a larger instance
for the 'weekend' schedule setting to cover the increased activity.
NEW QUESTION: 3
DRAG DROP
Answer:
Explanation:
NEW QUESTION: 4
OSPF隣接状態を左側から右側の正しい説明にドラッグアンドドロップします。
Answer:
Explanation:
Explanation
Down
This is the first OSPF neighbor state. It means that no information (hellos) has been received from this neighbor, but hello packets can still be sent to the neighbor in this state.
During the fully adjacent neighbor state, if a router doesn't receive hello packet from a neighbor within the Router Dead Interval time (RouterDeadInterval = 4*HelloInterval by default) or if the manually configured neighbor is being removed from the configuration, then the neighbor state changes from Full to Down.
Attempt
This state is only valid for manually configured neighbors in an NBMA environment. In Attempt state, the router sends unicast hello packets every poll interval to the neighbor, from which hellos have not been received within the dead interval.
Init
This state specifies that the router has received a hello packet from its neighbor, but the receiving router's ID was not included in the hello packet. When a router receives a hello packet from a neighbor, it should list the sender's router ID in its hello packet as an acknowledgment that it received a valid hello packet.
2-Way
This state designates that bi-directional communication has been established between two routers.
Bi-directional means that each router has seen the other's hello packet. This state is attained when the router receiving the hello packet sees its own Router ID within the received hello packet's neighbor field. At this state, a router decides whether to become adjacent with this neighbor. On broadcast media and non-broadcast multiaccess networks, a router becomes full only with the designated router (DR) and the backup designated router (BDR); it stays in the 2-way state with all other neighbors. On Point-to-point and Point-to-multipoint networks, a router becomes full with all connected routers.
At the end of this stage, the DR and BDR for broadcast and non-broadcast multiacess networks are elected.
For more information on the DR election process, refer to DR Election.
Note: Receiving a Database Descriptor (DBD) packet from a neighbor in the init state will also a cause a transition to 2-way state.
Exstart
Once the DR and BDR are elected, the actual process of exchanging link state information can start between the routers and their DR and BDR. (ie. Shared or NBMA networks).
In this state, the routers and their DR and BDR establish a master-slave relationship and choose the initial sequence number for adjacency formation. The router with the higher router ID becomes the master and starts the exchange, and as such, is the only router that can increment the sequence number. Note that one would logically conclude that the DR/BDR with the highest router ID will become the master during this process of master-slave relation. Remember that the DR/BDR election might be purely by virtue of a higher priority configured on the router instead of highest router ID. Thus, it is possible that a DR plays the role of slave. And also note that master/slave election is on a per-neighbor basis.
Exchange
In the exchange state, OSPF routers exchange database descriptor (DBD) packets. Database descriptors contain link-state advertisement (LSA) headers only and describe the contents of the entire link-state database.
Each DBD packet has a sequence number which can be incremented only by master which is explicitly acknowledged by slave. Routers also send link-state request packets and link-state update packets (which contain the entire LSA) in this state. The contents of the DBD received are compared to the information contained in the routers link-state database to check if new or more current link-state information is available with the neighbor.
Loading
In this state, the actual exchange of link state information occurs. Based on the information provided by the DBDs, routers send link-state request packets. The neighbor then provides the requested link-state information in link-state update packets. During the adjacency, if a router receives an outdated or missing LSA, it requests that LSA by sending a link-state request packet. All link-state update packets are acknowledged.
Full
In this state, routers are fully adjacent with each other. All the router and network LSAs are exchanged and the routers' databases are fully synchronized.
Full is the normal state for an OSPF router. If a router is stuck in another state, it is an indication that there are problems in forming adjacencies. The only exception to this is the 2-way state, which is normal in a broadcast network. Routers achieve the FULL state with their DR and BDR in NBMA/broadcast media and FULL state with every neighbor in the remaining media such as point-to-point and point-to-multipoint.
Note: The DR and BDR that achieve FULL state with every router on the segment will display FULL/DROTHER when you enter the show ip ospf neighbor command on either a DR or BDR. This simply means that the neighbor is not a DR or BDR, but since the router on which the command was entered is either a DR or BDR, this shows the neighbor as FULL/DROTHER.